Reblium Studio manual

Bring in a MetaHuman

A MetaHuman comes into the studio from its DNA file: the file Unreal writes with the head's mesh and its whole face rig. Start from a sample, from your own export, or from a ready body.

Start panelFile, New, the MetaHuman column: New Face…, New Full (face + body), New Mannequin (fast)SampleExample: Ada, in the Open a MetaHuman windowMenuFile, Import: MetaHuman DNA…, MetaHuman DNA + textures (export folder)…NeedsLOD0 for the full rig
The Open a MetaHuman window: a preset character, an export folder, a single DNA file, or the Ada example.

The ways in

ControlWhat it does
New Face…Opens the Open a MetaHuman window, below.
New Full (face + body) BetaAda with a full MetaHuman body under her, on the Body tab.
New Mannequin (fast) BetaA plain clay MetaHuman with a full body and no skin textures, so it opens faster. Made for clothing and animation.
File, ImportMetaHuman DNA… for a single file, MetaHuman DNA + textures (export folder)… for a folder.

Open a MetaHuman

In Unreal, choose Export, DCC Export. Then point the studio at what it wrote:

ControlWhat it does
Start from (a preset character)Shown when the studio has a preset character: head, body, sculpt and look, ready to change, as a new project.
The export folderhead.dna and its textures together: the whole look in one go. If the folder has a body.dna, the body comes too.
A single .dna fileJust the head and its rig, with no textures. Add them in the shading group of the Skin tab.
Example: AdaA sample MetaHuman with its textures, to try the tools. It opens as an untitled MetaHuman. The samples belong to Epic Games.
CancelCloses the window.

What you get

LOD

A MetaHuman export has several levels of detail. The studio reads LOD0, the full head. Converting a face, Import MetaHuman DNA in the Base group and the DNA export all need LOD0. A head brought in as an OBJ has no rig.

Common problems

What you seeWhyWhat to do
This DNA file has no head mesh at LOD 0The file holds a lower LOD only.Export again from Unreal with LOD0.
The head is greyA single .dna carries no textures.Open the export folder instead, or add the maps in the Skin tab's shading group.
There is no bodyOnly a head was exported.Add one on the Body tab.