Reblium Studio manual

Deformers Beta

Deformers shape the whole head at once with simple rules: rounder, squarer, spiky or lumpy. They are a quick way to a stylised character on the GNM head.

BetaThe Deformers tab is a beta feature. Without access its tab still opens and shows the real panel, dimmed and locked, with a card over the view: sign in, say in one line what you would use it for, and press Request early access. See Beta features.
TabDeformers, GNM headKeepBake to sculpt layer
Deformers: Spherize and Block, Spikes and Blobs, and Bake to sculpt layer.
ControlWhat it does
Spherize-1 to 1: pulls the head toward a sphere, or away.
Block-1 to 1: pulls the head toward a box, or away.
SpikesAmount, Count, Width, Sharpness, Variation, Seed and Where: whole head, scalp only or face only.
BlobsSoft lumps: Amount (in or out), Count, Size, Variation, Softness, Seed and Where.
Bake to sculpt layerTurns everything on this page into a new sculpt layer and sets the page back to 0. Then you can erase parts of it by hand in Sculpt.
ResetEvery deformer back to 0.
NoteDeformers come along when you convert to a MetaHuman.