Reblium Studio manual

Face mixers

A face mixer blends two faces into one. Put a face in slot A and another in slot B, then slide Shape and Texture between them. The GNM head and a MetaHuman each have their own, and they work the same way.

Wherethe face mixer group at the top of the Head tabFacesdragged from the faces library on the rightUndoCtrl+Z undoes each drag
The Face Mixer on the GNM head: Black Female in A, Asian Female in B, Shape and Texture at 0.52, and the same sliders at the bottom of the view.

Usage

  1. Open the face mixer group on the Head tab.
  2. Drag a face from the library on the right into A, and another into B. Or click a slot, then a face. On the GNM head, Add to A and Add to B in identity put the face on screen in a slot.
  3. Slide Shape and Texture. With the padlock shut they move together.
  4. When both slots are full, the same sliders also sit at the bottom of the view.
ControlWhat it does
A, BThe two faces. × empties a slot.
⇆Swaps A and B.
ShapeHow much of B's face shape: 0 is A, 1 is B.
PadlockShut: Shape and Texture move together. Open: each on its own.
TextureHow much of B's skin: 0 is A, 1 is B. On the GNM head it mixes the whole skin: maps or colour, paint, makeup and tattoos. On a MetaHuman it mixes the skin colour.

The GNM head and a MetaHuman